Cast a net into the dark and haul it back — caught species fill a growing rainbow catalogue of the deep.
Experiences 12
A minimal, meditative angling game. Dive for geometric fish, fill your logbook, and outfit your boat.
An arcade space shooter — thread the rift, manage weapon heat before you overheat, and spend your haul in the shop.
An ambient canvas toy — a colour orb grows and shifts as it drifts through a slow field of falling stars.
A 2D dogfighter — keep enough speed over the wings for lift, pick an upgrade each time you level, and hunt the leviathan under the waves or the mothership up in the thin air.
A raycast crawl through endless yellow corridors — find the exit before the thing in the maze finds you. New layout every run, and the clock is always running.
Cross the office floor to the exit without being cornered by coworkers — every one of them has "just a quick question".
The last gun between the missiles and the base — lead each one with a stream of tracer, learn every new threat as it arrives, and hold out wave after wave.
Drill a round down through soil, rock and concrete into a buried bunker and set it off where it hurts — every material eats speed differently, and every shaft you carve opens a path for the next shot.
He just wants a hug — creep up on joggers, gardeners and grandparents across five streets, and everyone you hug shuffles off, arms out, to hug someone else.
A field tech's day out — image PCs, mount WiFi APs, stomp jammed printers and dodge users with "quick questions" across ten office sites, then race back to the van.
A road roller slide puzzle. Swipe and it rolls until it hits the kerb, so plan a route that flattens every tile of hot asphalt across 24 jobs.
Tools 03
A planning board for real schedules — lay projects out on a calendar, chain dependencies, trace the critical path, and take the whole board away as YAML.
Plan a multi-screen desk to scale — add monitors by resolution and diagonal, arrange them on the desk, and compare scenarios before you buy anything.
Rough out where a pile of work lands — estimate each task in days or weeks, drag them into priority order, and watch the calendar dates fall out. Save scenarios to compare.
Music 03
A small collection of self-produced, AI-generated tracks that are mostly humorous — pick one from the list and it plays on its own.
A garden of light and sound — plant nodes and they wire themselves to their neighbours, then pulses branch, echo and damp their way through the grove. Height sets pitch.
A music box of worlds — throw planets around a star and they chime as they cross its gold lines. Moons, comets and asteroid belts join in, and every sky you build plays its own tune.
For Kids 02
A busy board for toddlers learning to use a phone — flip switches, twist a knob, swipe, scroll, pinch and drag across four boards, with every touch shown on screen.
A paper-craft playroom for small children — count the cars, name the shapes and colours, meet the animals, and hear every letter and number spoken aloud.
Desktop only
This project is built for a desktop browser — it expects a mouse or keyboard and a wide screen. On a phone or tablet the controls won't work as intended and parts of it won't fit on screen. You're welcome to look anyway.